ELENOIN
medium monstrosity, chaotic evil
AC: 14; HP: 99 (11D8+44); Initiative: +4; Senses: passive Perception 10; Speed: 30 ft.
STR: 18, DEX: 18, CON: 18, CHA: 14
Immunities: any mind-altering magic; Languages: Common; CR: 6 (2,300 XP); PB: +3
TRAITS
Magic Resistance: It has advantage on Saves versus spells and spell-like effects.
ACTIONS
Multiattack: It can make up to two greatsword attacks.
Bite: melee natural attack (+7 to hit, reach 5 ft. one target. Hit: D6+4)
Greatsword: melee weapon attack (+7 to hit, reach 5 ft., one target. Hit: D10+4)
DESIGN NOTES
The Elenoin appear as tall women with flaming red hair and shark-like teeth. They whirl two-handed swords to deadly effect. They fear no enemy except for the Grahluks, who come from their same plan. If the Grahluks do appear, they will break off whatever they are doing and start fighting their hereditary enemy. Source: Deities and Demigods 1E, 1st printing.


