Monday, May 26, 2025

Pre-Gen for Obojima: MATSOKU

 


MATSUOKO

Medium humanoid (human), chaotic neutral
Bard (college of masks) 3rd level; background: charlatan


AC: 13; HD: 24 (3D8+6); Initiative: +2; Senses: passive Perception 10; Speed: 30 ft.


STR: 08, DEX: 14, CON: 14, INT: 13, WIS: 10, CHA: 17


Saves: DEX +4, CHA +6; Skills: Acrobatics +4, Deception +5, Intimidation +5, Performance +5, Sleight of Hand +5, Stealth +5; Feats: Musician, Vocalist Arcanist; Tool Proficiency: Musical Instrument (drum, flute, lute, tambourine); Weapon Proficiency: simple, Armor Proficiency: light; Language: Common; PB: +2.


TRAITS
Encouraging Song: As part of your Short Rest, you can play a song on a musical instrument with which you have proficiency and give Heroic Inspiration to up to two allies who hear your song.

Jack of All Trades: You can add half your Proficiency Bonus (round down) to any ability check you make that uses a skill proficiency you lack and doesn’t otherwise use your Proficiency Bonus.

Resourceful: Gain Heroic Inspiration after Long Rest.

Vocalist Arcanist (3/Long Rest): When you cast a spell that forces a target to make a save or requires you to make a spell attack roll, you can choose to enhance the spell through song. You can wait until after you roll the D20 before deciding to use this, but you must decide before the DM says whether the roll succeeds or fails. When you do so, make a CHA (Performance) check. The DC for this check is equal to 10 + the spell’s level. On a success, your proficiency bonus is doubled for the spell attack roll or your save DC for that casting of the spell.


ACTIONS

Dagger: melee OR ranged attack (+4 to hit, reach 5 ft., one target. Hit: D4+3 piercing damage)
Fan: melee weapon attack (+4 to hit, reach 5 ft., one target. Hit: D4+3 slashing damage)

Unarmed Strike: melee natural attack (+1 to hit, reach 5 ft., one target. Hit: 1 HP bludgeoning damage)


BONUS ACTIONS
Bardic Inspiration (3D6/Long Rest): You can grant an ally one of your Bardic Inspiration dice. Once within the next hour, if they fail a D20 check, they can roll it and add the result to the check.

Light Weapon: You can attack with your other light weapon. Omit your DEX bonus to damage.
Tools of Performance: You can put on one of your two magical masks and benefit from their magical aura:


  • unchecked

    Fish: While wearing this mask, you gain the ability to breathe underwater and gain a swim speed of 30 ft. Additionally, you know the water bullet and whelm weapon spells. SEE Obojima for spell details.

  • unchecked

    Old Man: While wearing this mask, you can cast detect magic and identify at will, without expending a spell slot or material components.


REACTIONS
Fan: When you are hit by a ranged weapon, reduce damage by 2 HP.


SPELLCASTING
Attribute: CHA; Spell DC: 13; Spell Attack: +5; Prepared Spells: 6
Cantrips (at will): prestidigitation, vicious mockery
1st level (4 slots): comprehend languages, faerie fire, dissonant whispers, Tasha’s hideous laughter
2nd level (2 slots): invisibility, suggestion


POSSESSIONS
Equipment: costumes x2, daggers x2, entertainer’s pack, leather armor, mirror, musical instruments, perfume, traveler’s clothes
Coinage: 30 GP


PSYCHOLOGY

Personality: Every new disguise or identity is a new life.

Ideals: Secrets are meant to be kept and should be revealed only as a last resort.

Bonds: I'm slow to trust anyone, and my trust can only be earned.

Flaws: Too used to lying and telling stories to tell the truth easily.

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