Eric
medium humanoid (human), chaotic evil
fighter (eldritch knight), 3rd level; background: noble
AC: 17; HP: 19 (3D10-3); Initiative: +4; Senses: passive Perception 14; Speed: 30 ft.
STR: 12, DEX: 15, CON: 08, INT: 14, WIS: 12, CHA: 14
Saves: STR +3, DEX +4; Skills: Acrobatics +4, Deception +4, History +4, Intimidation +4, Perception +4, Persuasion +4; Feats: Fighting Style (Dueling), Magic Initiate (Wizard), Skilled; Tool Proficiency: alchemist's supplies, dragonchess, healer's kit; Weapon Proficiency: simple, martial; Armor Proficiency: heavy, shield; Languages: 3- Mannish, 2- Draconic, Elvish; PB: +2.
TRAITS
Action Surge (1/Short Rest): On his turn, he can take one additional action, except for a Magic action
Resourceful: Gain Heroic Inspiration after a Long Rest.
Tactical Mind: When he fails an ability check, he can expend a use of Second Wind to push himself toward success. Rather than regain HP, he rolls D10 and adds his result to his ability check. If the check still fails, this use of Second Wind isn't expended.
ACTIONS
Longsword: melee weapon attack (+3 to hit, reach 5 ft., one target. Hit: D8+3 OR D10+3 slashing damage PLUS target has Disadvantage on its next attack before the start of Eric's next turn)
Shortbow: ranged weapon attack (+4 to hit, ranged 80/320 ft., one target. Hit: D6+2 PLUS he has Advantage on his next attack against the target until the end of his Eric's next turn)
Unarmed Strike: melee natural attack (+3 to hit, reach 5 ft., one target. Hit: 2 HP bludgeoning damage)
BONUS ACTIONS
Second Wind (2/Long Rest): Regain D10+3 HP. You regain 1 expended use of this ability after a Short Rest. You regain all expended uses after a Long Rest.
SPELLCASTING
Attribute: INT; Spell DC: 12; Spell Attack: +4
Always Prepared (1/Long Rest): mage armor
Cantrips: firebolt, friends, light, poison spray
1st level (2 slots): magic missile, ray of sickness, shield
DESCRIPTION / DESIGN NOTE
If you haven't already guessed, Eric is a cheap copy of Elric of Melniboné. Early on, he was part of an evil party of three: himself, Obbinjar and Palantino. Unfortunately, he didn't survive that part of the campaign, in that he died in flames when they torched a town. In the Falkirk campaign, I've relaunched him as the disgraced, exiled prince of the island empire of Manwë.
--LM

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