LIANA
medium humanoid (elf), neutral good
warlock (the Lantern) 3rd level; background: guide
faction: Witches' Coven (Fish Head)
AC: 16; Senses: spirit sight* 120 ft., passive Perception 10
STR: 08, DEX 16, CON: 14, INT: 12, WIS: 10, CHA: 15
Saves: WIS +2, CHA +4; Skills: Arcana +3, Nature +3, Stealth +5, Survival +2; Feats: Magic Initiate (Druid); Tool Proficiency: alchemist's supplies, cartographer's tools; Weapon Proficiency: Simple; Armor Proficiency: light; Languages: Common (Ippan), Elvish, Spirit Language (Torun); PB: +2
TRAITS
Revealing Light: At the end of a Short Rest, you regain up to 2 expended spell slots.
FEATURE
Sibling Student: You have a close and trustworthy friend who studied under the same witch as you and has now made it into one of the six main covens. When needed, they act as your liaison to the coven or covens they’re connected to.
Sibling Student: You have a close and trustworthy friend who studied under the same witch as you and has now made it into one of the six main covens. When needed, they act as your liaison to the coven or covens they’re connected to.
BONUS ACTIONS
Illuminating Aura (1/Short Rest: You can activate your lantern, causing it to shed bright light in a 20-foot radius and dim light for an additional 20 ft. This light lasts for one minute, or until you let go of the lantern, or until you let go of the lantern or choose to end this effect early (no action required). For the duration, you gain the following benefits:
- Whenever you see a creature in your lantern's bright light make a save, you can use your reaction to grant that creature a bonus to the save equal to your CHA.
- Whenever a hostile creature within your lantern's dim light fails a save, it takes 2 HP radiant damage.
Lantern-Staff: melee weapon attack (+1 to hit, reach 5 ft., one target. Hit: D6 or D8 bludgeoning damage)
Unarmed Strike: melee natural attack (+1 to hit, reach 5 ft., one target. Hit: 1 HP bludgeoning damage)
Revealing Action (1/Short Rest): You cause your lantern to illuminate with a vibrant maroon light, which sheds bright light in a 10-ft. radius and dim light for an additional 10 ft. Invisible creatures and objects are visible as long as they are in the lantern's bright light. The lantern sheds light in this manner for 1 hour or until you end it as bonus action.
Revealing Action (1/Short Rest): You cause your lantern to illuminate with a vibrant maroon light, which sheds bright light in a 10-ft. radius and dim light for an additional 10 ft. Invisible creatures and objects are visible as long as they are in the lantern's bright light. The lantern sheds light in this manner for 1 hour or until you end it as bonus action.
SPELLCASTING
Attribute: CHA; Spell DC: 12; Spell Attack: +4; Spell Level: 2nd; Spell Slots: 2; Prepared Spells: 4
Always Prepared (1/Long Rest): 1st - healing word, 2nd - animal messenger
Attribute: CHA; Spell DC: 12; Spell Attack: +4; Spell Level: 2nd; Spell Slots: 2; Prepared Spells: 4
Always Prepared (1/Long Rest): 1st - healing word, 2nd - animal messenger
Cantrips: dancing lights, eldritch blast, elementalism, thunderclap
1st level (special): armor of Agathys, hellish rebuke, Tasha's hideous laughter, witch bolt
Eldritch Invocations: eldritch mind, mage armor, spirit sight (renamed)
POSSESSIONS
Equipment: alchemist's supplies, bedroll, book of occult lore, cartographer's tools, lantern-staff (focus), scholar's pack, tent, traveler's clothes, witch's hat and robes
Coinage: 15 GP
PSYCHOLOGY
Personality: I see omens in every event and actions. The spirits speak to us, we just need to listen. I watch over my friends as if they were a litter of newborn pups.
Ideals: Everyone should strive to make the world a more joyful and better place for life.
Equipment: alchemist's supplies, bedroll, book of occult lore, cartographer's tools, lantern-staff (focus), scholar's pack, tent, traveler's clothes, witch's hat and robes
Coinage: 15 GP
PSYCHOLOGY
Personality: I see omens in every event and actions. The spirits speak to us, we just need to listen. I watch over my friends as if they were a litter of newborn pups.
Ideals: Everyone should strive to make the world a more joyful and better place for life.
Bonds: When Nature is hurt, we all suffer.
Flaws: Cautious and measured in my actions. Sometimes too much so.

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